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Battle for middle earth 2 update
Battle for middle earth 2 update






battle for middle earth 2 update

Cavalry more vulnerable to cavalry-ranged (150/90% from 50/25%), crush (60/40% from 1/1%) and structural (200/50% from 100/50%), more resistant to Slash (40/25% from 80/40%) Forged blades now have a +100% damage bonus vs non-defensive structures vision range normalized to 275 (from 175/300/370)

battle for middle earth 2 update

Archers more vulnerable to slash (150/75% from 100/50%) and siege (150/70% from 100/50%) damages with heavy armor more vulnerable to crush (150% from 100%) Soldier units in general more resistant to pierce (125/30% taken from 150/75%) and crush (125/65% from 50/100%) with heavy armor more vulnerable to cavalry (120% from 75%) and cavalry-ranged (80% from 40%), more resistant to fire (30% from 50%) and magic (20% from 50%) Flanked penalty -66/-50%, except for the lorien and orc warriors Forged blades now have a +100% damage bonus vs other infantry units and +50% vs heroes (except for the Lorien Warrior)

battle for middle earth 2 update

Values notation, when using slashes, means damage done or taken without/with upgradeĮxample: "Unit X more resistant to pierce damage (50%/30% from 100%/50%)" means Unit X when unarmored now takes 50% damage from pierce attacks (from 100%), and with heavy armor takes 30% damage from that damage type (from 50%).








Battle for middle earth 2 update